Is there a way to apply a different material to a text bevel vs. rest of the text?
Ok, solved it: Alt+C Curve From Mesh/Text then again Alt+C Mesh from Text. Then the letters are Mesh and materials can be assigned to particular bevel faces.
Is there a way to apply a different material to a text bevel vs. rest of the text?
Ok, solved it: Alt+C Curve From Mesh/Text then again Alt+C Mesh from Text. Then the letters are Mesh and materials can be assigned to particular bevel faces.