Text output node??

Hi all!!

Sometimes, when you really want to learn what a node does, either compositing or material node, what do you do?? My normal workflow is something like “read de documentation en the wiki, look in the forums, etc.”, but at the end, i just place the node and everything else I need to get it working and just change the values hundreds of times to see what it really does.

Not a long time ago, I had to work a bunch of times with Grasshopper, which is a plugin for Rhino to do parametric modeling. It has a node to what you can connect almost everything and get something like the “underlayer output”, meaning the numbers which you are really working at the end.

In Blender nodes I guess something similar happens, the most of the times the nodes are working with numbers (numbers, vectors, matrix, etc.), so I think it would be really interesting to have something like a “text output node”. Then you could know what is really getting inside a node and then looking at the real output, you would learn faster and in a much more accurate way.

So, what do you think?? Do you think that something like that would be possible and useful???

A PyNode could do that. Custom python code runs inside a node and reviews input. It would then just write text to a filename.