TexTools for Blender

Dowload form here, and install : https://github.com/SavMartin/TexTools-Blender/releases/download/TexTools_2.80/textools.zip

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No, its because he download from this button :

and must download from here :

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All is fine. I’ve pressed the wrong reply button. Sorry for the confusion. :slight_smile:

Thank you. Works! :+1:

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Can anybody help me? This problem is still haunting me.

I personnaly don’t use the Texel density from Textools, but i use Texel Density Checker

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44 posts were split to a new topic: Baking issues with the Bevel shader

Will post my solution in case of freeze when baking highpoly (over 1 million polys) by textools.

It happens because of material restore on highpoly mesh after bake process is finished. To solve that freeze you need to disable face indexing by commenting lines from 157 to 159 in utilities_bake.py. It works for me. Hope it will help someone one make a proper fix for textools in future.

Avis_000227

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When I press a turn or another button, the error is returned but the action is performed.
In the settings, the New Data checkbox checked, did not help. TexTools version 1.3 Blender 2.82-2.83.

Is there a stitch and align button in Textools?

I didn’t find this “Extra Info” addon, do you have a link?

Yes, here you can download from my friend @ofuscado : https://github.com/zebus3d/ExtraInfo

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@SavMartin
I forked your TexTools git to add some modifications, but to be honest i’m not really comfortable yet with git. Appart from doing solo project versionning, i’m not really familiar with the forking concept etc.
I added two features to disable modifiers and parenting detections for the low/high poly matching, with a checkbox.
The modifier one is working great, but i have to have another look at the other.
If you are interested in adding those features i can take a look at how git really works ect.

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Thanks!! Also, thanks a lot for porting the TexTools addon for 2.8, you did a great job and a great service for the whole community! I hope one day such addons are implemented as standard on Blender.

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Hi, thanks for taking an interest in improving Textools, for my part there is no problem in using my github in adding improvements that the community believes are useful for most, but I want to clarify that my github is only a port of the original version, Draft enhancements or modifications, perhaps should be done by people who master all aspects of texturing.

Is there a Stitch alternative in TexTools in Blender compared to Tex Tools 3ds Max?

In 2.79 there was option copy uv and paste uv . Cant find in 2.82 version.

This funtions maybe from magic uv addon.

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They are indeed and alas, not present in 2.8x.

Are Align Edge and Align World broken in 2.83?

I knew this time would come, but I was hoping it wouldn’t be to 2 of the most used tools in the kit :frowning:

edit - forgot that UV toolkit has this feature too (which works)!