Texture and Duplicating question

I’ve been playing with settings for a while now, and can make and assign different materials to the stove object I am working on. I started out with my metal textured stove base and duplicated a face for the oven’s glass door, so I’d have the right dimension and deleted the face I made it from, and assigned it the glass texture. Is there a way to unlink the glass from the main stove base I made it from so I can adjust the translucency and emit values without affecting the stove?


This souds like a case for multiple materials on the same object. Try these:

Best of Luck

That solved my problem. Thank you so very much.


You are quite welcome!! And welcome to the wonderful world of Blender!!