I’ve been trying to get Texture Atlas to work, but so far it’s been an absolute nightmare. I’ve tried everything I could possibly thing of, but no matter what, when trying to use “StartManualUnwrap” under the “Auto unwrap” section in the Render panel, I’m always given the error “Not All Objects are Visible!!!”
Things I have tried in order to fix this include:
- Making all layers visible
- Making all objects visible, both in viewport and render, and ensuring parented objects are visible
- Unhiding all objects
- Deleting every object in the scene except for the group I’m trying to unwrap
- Separating all joined objects into individual pieces
- Joining all objects
- Making sure even the modifiers are visible
- Deleting and recreating the lightmap group
- Restarting Blender, using an earlier version of Blender
- Any and every combination of the above
I’m prtty out of ideas, and looking for any other suggestions in the meantime. I’m stumped as to what the issue could be.