I’ve been reading the texture baking tutorial from Blender. When the texture has been rendered, if I save the or export the object as an obj is the baked texture ‘exported’ with it?
Kind regards
Gill
I’ve been reading the texture baking tutorial from Blender. When the texture has been rendered, if I save the or export the object as an obj is the baked texture ‘exported’ with it?
Kind regards
Gill
Exporting to .obj creates both the obj as well as an .mtl (materials) file that contains texture information, including UVs and if I recall correctly, a path to any image texture files you’ve applied to the object.
For this to work as you expect, this is what you need to do:
Bake your texture and save the baked image to a file .
Make a material for the object and apply the image as a UV-mapped texture.
Export to .obj.
Because the .mtl contains a path to the image file rather than the image data itself, I think if you move to a different machine / file system, you need to copy the baked image you saved, along with the obj and mtl. Then depending on what software you’re using to open the .obj, you may be prompted to find the image file or will have to edit the .mtl yourself. It’s been a while since I did this so my memory may be faulty.