Texture baking using two computers?

Hello guys,

I would like to speed up a texture baking process (not rendering) time in 2.66a by somehow utilizing second (or even another one) computer. Both run win7 64bit. It would be something like a local baking farm or something. You hit bake on master machine and work load is being carried to all computers in farm.

is this achievable and if yes - then how? Only interested to make it run locally LAN.