Hello,
Is it possible to use the Intel Denoiser for texture bakes? If so, how does one do this?
Hello,
Is it possible to use the Intel Denoiser for texture bakes? If so, how does one do this?
You would have to save each image, open it in the compositor, and feed them individually through the OIDN node one by one.
There may be a way to automate this using Python, I’m not sure though.