Hi, I got a question about switching textures automatically. What I would like is that when the angle is 90 degrees* use texture 1, if 180 degrees use texture 2… etc.
Why? I’m making an (gif) animation with blender and are using old dune 2000 graphics.
Thank you for replying. I got textures from an old game (Dune 2000) that uses orthographic view.
Texture:
And now I would like to put the textures on a plane in Blender and let it automatically change the images depending on angle/degree of the plane (in comparison with the camera). This way I can make an animation or perhaps even a game.
if rotation of plane 01 = 0 degrees -> texture 01
if rotation of plane 01 = 90 degree -> texture 02
if rotation of plane 01 = 180 degree -> texture 03
etc.
How to do this in Blender? Is this possible? Or do I need python?