How do I set the texture to be showen in Viewport. The draw type is set to texture but the mapping did not show up in viewprot for outline tracing.
textures only show up if you assigned it with the UV editor. Regular ‘materials’ and ‘textures’ doesn’t show up under the textured view.
so how can i place the image in the view port to trace the outline?
oh! you want a background image in the viewport so that you can use it as a reference. This is what you want? http://mediawiki.blender.org/index.php/Reference/Buttons/Out_of_Context_Panels#Background
yea… but now there is a new problem. the software slows down when I zoom in to the image. Too slow to work with.
This is a known Display Driver related bug. There is a good chance you are either using a really old graphic card, or an ATI graphic card Try get the latest driver from ATI.com (yes, the NEW ATI, it’s all…green:eek: )