First time poster, I’ve started using blender over the past couple of months. I love using it but I’ve hit a wall in a tutorial I’m doing. I’m not allowed post links to the tutorial but its a nice and easy house modeling tutorial. I’ve got the modelling done without issue but the last part of the tutorial is really vague about applying textures to the UV map using GIMP. I’ve got the UVs all into one image and exported to gimp but the problem I have is how do I use GIMP to apply the textures, anytime I shrink the texture to map to the UV I lose quality because I have to shrink them so much.
Does anyone know of a good tutorial they could point me in the direction of that teaches UV/texturing in GIMP and best practices etc. I’m thinking maybe I should export the UV as a bigger image size but I don’t want to go down that road right now as I’ve wasted two days going down the rabbit hole already and gotten no where.