Texture (image) maps & Cameras?

Is there a link between texture image maps and the camera. I created a model and added an image map. Everything looked good, but then I relocated the camera and it shifted the image map of the location I spent so much time putting it in.
Is there a link between cameras and placing an image map?
If so, is there a way to lock the image to a location?


are you tring to get the image to always face towards the camera? If not I’m not sure what you’re asking.