I am having trouble trying to use textures (from jpg images) in the 3d-walkthrough template. I am trying to build a walkthrough of a building with brick textures but the scaling is all wrong when I start the game engine. Some areas are scaled differently to other faces and I seem to have no control over this. I am using the ‘repeat’ option in the textures options box and using the UV-editor. The image renders ok when I dont use the game engine.
Any help would be appreciated!