I am trying to model this game asset but when i get to the texture part I get this weird affect when i rotate the texture so it’s vertical and i’m not sure why. I am using the blenderkit add-on. Any help would be great thanks.
Is the issue that the texture doesn’t look very appealing when turned vertically? I noticed that the UVs hadnt yet been unwrapped and were all on top of each other which is a problem. After some unwrapping I got something that looks okay imo.
yea on my end when i unwrapped my UVs last night it looked like every sharp edge was a seam (even though it’s not). I thought that file had kept my layout from last night sorry