Hi guys so i followed a couple tutorials on texture layers but it doesnt work here are 2 pics illustrating what i mean
This is the tutorial on the right hand side u can see hehas selected bump layer but the main texture is still applied to model
Now mine i just painted the model green but if i change layers it does not keep the main texture and when i try apply bump as u can see it just paints white or black line.
How can i maintain main texture while changing layers? blender 2.72
The steps i take.
- create new image base name it base
2 uv unwrap and select new image base(base)
3 go to texture menu add new texture name it base and assign base to it
4 render image and see that the base image is applied
- pack or save image
6 go to texture paint mode
7 add new texture paint slot (any mode) call it bump
8 here is where it makes no sense unlike the videos my main texture does not persist when creating or switching more layers.