I decided to model and texture a brass camel statuette as practice. I used Texture Paint extensively to texture it. I was pretty pleased with the results I was seeing, but I went so long without Rendering that I didn’t see this:
Basically, in Texture Paint, the texture looks fine: http://i.imgur.com/VxbYVKG.jpg
But when rendered, these small dark shapes appear at the UV seams: http://i.imgur.com/UtxGVKb.png
If anyone could tell me how to fix this, so I see the texture rendered as in the first image, I would be very grateful.