Texture Mapping Issue

Has anyone else run into the issue of a missing “UV” option in the mapping section for textures? Or, am I just missing a step for adding a normal map to a low-poly model?

http://postimage.org/image/kxzqqwnkl/

Blender Version: 2.64.9 - r52521

Those are the settings for World textures not for material textures

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Great, thank you