Has anyone else run into the issue of a missing “UV” option in the mapping section for textures? Or, am I just missing a step for adding a normal map to a low-poly model?
http://postimage.org/image/kxzqqwnkl/
Blender Version: 2.64.9 - r52521
Has anyone else run into the issue of a missing “UV” option in the mapping section for textures? Or, am I just missing a step for adding a normal map to a low-poly model?
http://postimage.org/image/kxzqqwnkl/
Blender Version: 2.64.9 - r52521
Those are the settings for World textures not for material textures

Great, thank you