texture mapping problems

hello, I’m using blender 2.57. I cant seen to get the uv texture maps to work. Is there any way to delete uv maps and start over? Or is there something else i can do? I keep getting the “No objects/ images to bake to” what sould i do? thanks in advanced.

ps. i cant seem to post the blend file… :confused:


Marty_the_Dragon.blend (955 KB)

ah, I finally figured it out.
Check your scene outliner. those two objects are set to not render.

And no, I didnt mean to pose them like that on purpose.

ok thanks a lot. And it’s mo problem about the move lol