Hello. Im kinda new to Blendr.
I have been looking for tutorials but i only find applying color texture and normal maps.
I would like to know how do i apply
Ambient Occlusion
Diffuse
Displacment Map [Height Map]
Specular Map
to my model. I looked up youtube videos but they only show how to bake. I couldnt find what i was looking for.
any link for video or tutorial link appreciated. thx.
Displacment Map [Height Map]
Displace modifier https://www.blender.org/manual/modeling/modifiers/deform/displace.html
For the other textures the most important info you need to tell us is which renderer are you going to use ?
Blender Render - Add a texture to the material and set its influence https://www.blender.org/manual/render/blender_render/textures/influence/material.html
For Cycles Renderer you will need to create a node system with the texture influence various material properties https://www.youtube.com/watch?v=G7Cd74z8syY
thx. im going to use Blender Render.
im little confused. it only explains which settings do what. i was looking proper setting for proper map like what to check or uncheck.
I dont know most of the things in there what they mean.
:eek:
anyone else? i was playing around but model doesnt look good.