I’m entirely new to using UV images for model textures and I can’t seem to find what’s going wrong. The texture isn’t rendering in the render window. I was able to unwrap the model and set up an image in the UV image editor and got it working in the 3D view and finnished the texture, but I’m not sure if I did everything right in the materials panel of the buttons window. Can someone tell me what needs to be done here?
Enable “TexFace” in the “Material” panel of the MaterialButtons.
Oh thanks, I didn’t even see that. That made it work.