Hello,
It seems like this is a persistent issue with Blender with regards to the Texture Paint workspace. I’ve seen related issues, but apparently with no solution at this point…?
The problem being I’m having to toggle between Material Preview and Cycles Preview to see any update that I paint on my object. It will update immediately as expected in the Material Preview. Everything is set up correctly, I have the correct texture slot selected, etc etc.
Am I missing something else though?
Thanks!