I have an character model and when I try to use texture painting, my painting is shown up on many areas of my mesh, not only on the spot of clicking. To show the problem I use a random blue color. I have an UV unwrapped texture and I try to improve the texture of skin using texture painting (using a brush of the same texture).
Your screenshot doesn’t reveal the cause of the problem and “it doesn’t work” is not enough information to troubleshoot. Put a piece of the model in a .blend with relevant image files packed in and upload that.