Texture Painting (HELP NEEDED)

JHi, I’m just starting texture painting for the first time with a tablet. I made a custom brush and unwrapped my model. But when I try to go into more detail the paint starts to look like this:

it goes all spikey, all help is appreciated. :slight_smile:

You should upload your blend (or at least a part of it, not necessary to have the whole model in it) and your custom brush so someone can give a look, guessing from just a screenshot isn’t going to do much.


The spiky look is because your mesh uvs are squashed. This happens when you uv map the model and its been scaled in object mode. Ctrl + A and apply scale. Then Re Uv map your mesh. That should fix the problem. :slight_smile:

Thanks, I’ll try that