Hi all, I just registered to the site and I have a question:
I have a mesh with 2 materials.
each material got a different texture applied (the UVs are ovelapping)
when I bake for example, I get two textures.
now when I texture paint the mesh it only reacts to one of the textures.
How do I fix it and be able to paint texture both faces?
I can do one face, then save and do the second but it wont be seamless over the edges.