Hello, i am searching for a way to keep my texture oriented PERPENDICULAR to slope (or paralel … depends how you describe it). Do not confuze it to “Slope DEPENDENT texture” … i saw many articles about it… Thank you Blender Comunity, but what i am looking for is a texture that automaticly alignes to Slope, while i am modeling.
The example is simple, i am modeling a roof, the Blue Slope is the same with the orientation of the Texture.
But the Red Slope is not auto orienting itself. How can i use the Cycles nodes in my favor to make it happen.
One work-arround is to make 2 separate materials with diferent orientation. But one month ago i had a complecated roof with 13 different orientations, so i had 13 materials … :((( … it was not fun at all.
Tx for your time, emilian.