texture plugins don't work with funblender/publisher 2.25

Simple problem… on my old computer {win98} and the new one {winXP} as well, texture plugin dlls work on blender 2.23 but not 2.25 {or funblender}. Any help?

The python API was changed in publisher. Therefore, the old plugins no longer work. This alsi means that any compiled versions also do not support them either, as they are based on publisher.

BgDM

The dude said TEXTURE PLUGIN DLL’s which has nothing to do with the python API

OK, well soooooorrrrry! Dude relax! SO I got it wrong. They still changed stuff in publisher so none of that stuff works. And based on what I have been told previously, and seen in #BlenderChat, it does have to do with the API in some fashion.

BgDM

I doesn’t have to do with the API, the windows 225 version just doesn’t load plugins, it’s a bug, only the blender version compiled by NikolaTesla20 can load plugins directly. You can however load plugins indirectly by loading a blendfile which uses the plugin saved with an older blender version like 2.23.

edit: except for the zblur plugin, that one really doesn’t work in 225.

Evidently the same problem exists in the MacOS X port of 2.25. Does anyone have any information on when this will be fixed? If ever? I am kinda in the dark on how to get someone to load all the plugin code into 2.23 .blend files that’ll work on OS X. grin

Help appreciated,

-Bish

Thank goodness for this thread! I was just getting nervous because I like using Publisher but couldn’t load my favorite texture plugins!

Now all is well again. :smiley:

-WayStar

the-iceman wrote:

The dude said …

Are you sure ?