Ok so this problem occurs when I use a texture on a material that is a loaded image. (I can’t figure out uvmapping well so I don’t use it) Ok so I make a new material and as a texture I load an image. It shows up in shaded… but not textured, and it shows up in the render. What’s the deal? I need it to show up in textured because that is how it is displayed in the game i’m involved in making. Any help would be appreciated! (i’m using the newest blender 2.4 or whatever)
It will only show up in textured mode if it is UV mapped.
thanks… crap … >.>