Texture problem

Hi guys. I have a 3D Akira Class model from Star Trek Bridge Commander and found out how to have textures on it instead of a grey ship. The only problem is, it seems the ship has turned into a texture map! Some angles show it less, but the second image enclosed should help show the problem. I’m not sure how it will appear on a post in the order, but one appears to be normal and solid, but the second you can see through the ship.

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Please help! If any of you know how to fix this, please post!

Have you checked that the normals are correct?

I checked the node editor and am not sure what is wrong. It’s like the mesh entirely disappeared and the textures are alone.

Upload the .blend and let us take a look.

Here it is. Thanks.

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akira.blend (714 KB)

There are several transparent materials assigned to the model, that is what’s causing the problem. You could simply remove them all and assign a new one. Also, you should remove all double vertices (Mesh>Vertex>Remove doubles), there were over 3000!