Texture Problems with SFM

Making my own model, compiled and got it working perfectly. Decided to add some flexes but now im getting “no_material” errors when compiling. Heres the Studiomdl log

“Processing LOD for material: no_material
Processing LOD for material: Face
Processing LOD for material: Torso Full Tat
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: Eyebrow Stud R
Processing LOD for material: no_material
Processing LOD for material: no_material
Processing LOD for material: Face
Processing LOD for material: Torso Full Tat”

I put the .mdl through MDLTextureInfo and i get
"TEXTURE NAMES
Texture 1 - “no_Material.vmt
Texture 2 etc”

I went through every datablock in blender and theres no “no_material” material. I have no idea what ive done. T_T Every object has all verts assigned to a material, and no materials are empty