I’ve been having some texture problems lately. Ok…so I make a model and then I’m like “Yay time for texturing!” but then when i go into UV Mapping all the faces are mest up. Like different options are set that aren’t supposed to be (Tex, Add, Invisible.) Also if I right click on each face and change it then the texturing acts weird and I can’t unwrap. Is there anything I can do to stop this from happening? Cause I’m really frustrated when I make an awesome model and find out it’s not gonna work. Also sorry if this has already been posted but I’m not really a good forum searcher. And this does have to do with the game engine cause I make models mostly for games. Lol.
Edit:Well I just found out if I’m trying to make to of the same part I can duplicate it when it’s textured and flip the faces but there must be an easier way.