texture reunwarp ... kinda

well as you know now blender supports many UVs on rendering soo i thought is there a way to pickup a photo and appy it to a head mesh and make a new UV of it whit that texture and yes there is it took just 30 min to think it out for me here’s there result


http://img367.imageshack.us/img367/5669/bakeheadvt3.jpg

after thinking it lools pretty bad i’ve made it more subdivided
http://img379.imageshack.us/img379/4757/kimfacefv7.png

if ano one’s interested how did ive done it i will write a tutorial soon …:smiley:

The only crit I have on this is that the face is too symetrical, that is a human face has two completly different sides. Try in an image editor taking a front picture of a face and mirror left to right, save the image then mirror right to left. Always you will get two different people.
Other than that I am interested to see how you acheived this result.
Thanks,
M.A.

she looks like if she is giving a kiss… hehehe.looks fine, just i’m according to Meta-Androcto, the face is very symetrical… for a test it’s ok, but i think you should model the sphere to the shape of the UV image, and put some bumpmaps… well, i think dats all…

ok i will write a fast tutorial how i did it on next day

interested

this video tutorial was posted on irc
http://www.eaemedia.com/blender/tutorials/T5.mov
I am not sure who did it, so if you know please tell!

damn somone solen my idea thats EXACTLY what i did ;p
any ho i made this one and used retopo yes basing on the mesh you see above ;]
http://img374.imageshack.us/img374/3247/kimzs2.jpg

PS if the image is too big say

Just looked at the tut, THAT IS INSANE!
Some Jahka particles for hair and away you go!