this is what iam using:
Blender 2.69 with the ASCII Scene Export (.ase) version 2.5.1
If i import a blender-file in udk then one side of the cube (in this case) is “screwed” … here is a picture:
One side = screwed - the the other sides are looking good.
As a “noob” i am following this video from the creator of the .ase script:
For me my unwrap looks good and is not triangulated - after the export its triangulated but this is part of the script afaik.
Can someone help?