Earlier this week I was having issues with mapping textures to text objects converted from curves. http://blenderartists.org/forum/showthread.php?t=183173
The simple method to fix the issue was to use Blender 2.49, select the object and press “T” to bring up the the Texture Space menu. Where you can then manipulate/scale the texture space to suite your needs. This is down the page here:
http://wiki.blender.org/index.php/Doc:Manual/Textures/Options/Map_Input
Problem is that I’ve been trying to use 2.5 so that I know it’s interface. I know that 2.5 is just in development still and not production ready. But I’d love to know how to achieve this this same manipulation in Blender 2.5 now that the key “T” has been changed (for the better!) to Tools.
I also know that I can fool around with the texture mapping and coordinates to achieve a similar result. But considering that I often use multiple textures in a material, it’s a pretty tedious experimentation process changing the x-axis scaling of 4 textures to see how it turns out.
And maybe the way I’m going about this is now antiquated? If so, does anyone have another suggestion of a better technique that I should be using. I’d like to use text and objects converted from curves with materials that have textures that map correctly to the faces. Which doesn’t seem to happen on anything converted from curves.
Thanks in advance for any advice!