Texture trouble

I was wondering if anybody allready had this texture trouble in the BGE ?

As you can see the soda jet from the can should appear in front of the spit ring.

Has anybody an idea where does this trouble is coming from ?


Are you referring to the “Splash” being drawn in Front of the Liquid? It is an Alpha Order Bug, very common all across the Game Engines. In this specific Case I think you can set the Splash’s Texture to “Clip Alpha” with no real Loss – that Alpha Mode is pretty much prone to such Alpha Ordering Mistakes.
(I hope that actually was the Problem you were referring to. Nice Animation, by the Way. :} )

Thank you C.A.ligari,
it works now!
(actualy the liquid needed to be set on alpha clip)