Hello, all! I am Scifiknux, a newbie to these forums.
I’ve recently learned to use Blender due to the fact that the game I’m developing is most compatible with Blender models. The odd thing is is that I’m making maps in Blender. I’ve finally made a pretty good map, but I need to unwrap the texture to make the map look pretty. There’s no way I could do it in Blender-- way too large/complex! It’d take forever! I was looking into Zbrush and Ptex before, and both of those seemed interesting. Does anyone know how to make Ptex compatible with Blender? Or does anyone know of any good software that would do the same sort of thing?
(I have both a Mac and a PC, but I want to try to stay on the Mac, so if there’s any good Mac software, that’d be best.)
Thank you all for your time