Alright, I didn’t have this problem before, but now I have installed the new beta. Its probably not a bug, but a settings issue. Either way- I need a little assistance.
To have a background image I have been using the two UV mapped planes in the background with a picture on it, for my head references. Of course, I had to be in the Texture view mode to see the UV mapped texture. My model, used to appear fine (with no UV maps, because its under construction) but I could still see it with detail and whatnot. Now, however, it appears like I have the “Shadless” button clicked, so I can’t see any detail on my model. The thing is, I don’t have that button clicked, all of my non-textured models look shadless in texture view, so its just one solid color, with no shadows at all.
Is what I wrote above understandable? if not heres a pic-
How it used to look in texture mode:
How it looks now:
The files are basically unedited… minus the different versions of blender…