Hi, I have a little problem. I’m working on a fps-game, but began with making the level so I have somewhere to make my bots. However when texturing I found a problem which seems to come back in many places and not just there, seeing some textured faces through other faces. Though the faces that I see through aren’t turned the wrong way or anything, because if I just look at them with nothing behind everything’s just fine. I’ve even made an .exe file where you can spin around a balcony and yet with the same problem.
I would be very happy if anybody can find a sulotion to it. It might just be a stupid miss, but it’s rather frustrating.