another day another question
can i achieve a flashlight effect with a textured spotlight?
the light from a flashlight isnt a solid circle its more of a few stages of gradients, i have a png texture prepared in photoshop for it, but i cant get the texture to map to the light in BGE OR in blender internal rendering.
is it even possible to have a textured light in BGE? google wasnt helpful
EDIT got it to map in the render