Hey everyone;
Im about to start my second project but this time I want to make much better use of textures - However I have very little knowlage on the subject. Im using “The GIMP” as the 2D Image Software and ive had a little look at it. The only thing I know how to do properly is Bumpmapping; ive been pretty succesful in that but nothing else.
Can somebody point me to some tutorials specific to texureing in GIMP/Blender?
Also I have some individual questions (Sorry if they are a bit obvious or somthing; Ive only just recently started Graphics):-
1) Is there anyway to make a texture of a certain resolution (eg. 1024x768) to a larger resolution without distorting or stretching the image?
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How do you specify where certain parts of the texture should go on the mesh?
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What are UV’s?
Thanks alot in advance everyone