textures disapearing...again!

Im making this game and the textures look good untill I put the stuff from layer 2 to layer 1. then everything turns black, gray and blue. Any suggestions?

Make sure the lighting’s consistent across both scenes, and try saving and loading as well.

it worked…thanks :slight_smile:

actually no it didnt i just didnt feel like saying it

I have no idea why it changes when you move things from one scene to another. It sounds like you switched to shading mode and not texture mode.

Is it grey and blue when you start the engine or in the editor?

I remember when i was using the game engine, I was told to put the lights on the same layer than the objects.

So I think it was just that! Just before producing the “.exe” file its better to put everything on the same layer…