Hi I have struck another problem in my zombie game. The player textures and blood textures and zombie textures are all png alpha but I cant for the life of me find how to make the player texture and zombie textures overlap the blood!:mad:
The player needs to be nearer the camera and then set it to “clip alpha” in the texture face panel.
It didn’t work. Whats the difference between alpha and clip alpha?
With the alpha button ticked the edges of the image are soft, with the clip alpha button ticked the edges of the image hard or “clipped”. A number of things could be set different, a blend file would help.
sorry, Im to far into my game to be releasing blends of it. :o