Hi there, I’m pretty new to blender and have been trying for hours to get this done. I have 2 walls at right angles to each other that I want to have the same brick texture rotated in the right way. I had the first wall textured but when I tried to give the other wall the texture it was stretched massively (also causing the first wall’s texture to be stretched slightly). I have tried assigning the vertices of the second wall a different material and have tried rotating the texture but to no avail. I have even tried each wall as a seperate object, which worked right up until i joined them together, which caused similar problems.
I have made walls like this before with no problem but this time I used the node editor in blender to make the texture, and I am at a loss with how to solve this.