textures in Game Engine

hi

if i put a plane and subdivide

example:

i will have 4 sectors then i unwrap every single and put sand… but if i press P 2 Play the 4 sectors will b just one,
what do i wrong?

do someone have a Tipp 4 me?

A wild guess: check that the texture mapping is set to UV and not to “generated”.

thank u i really 4got this step… :slight_smile:

so many i’v learnd… but my brain Memory can not save all :slight_smile: