Hi, I’m a still a noob at blender, especially at gamemaking. A quick question, is there a way to add textures to a mesh for use in a game without using vertex paint? For example normal texture mapping. Thanks in advance.
It’s called UV mapping, in the beginning it can really be a pain in the @ss. Welcome to the world of game making.
Hello
little tut, maybe useful:
http://otothecleaner.free.fr/tutorials/Gimpit/gimpit1/gimpit.html
Bye
Welcome mate!
Im going through all the things I wawnt to tell you in my head
its soooo cool
huh? . . .yea just look up UV mapping
Thanks guys!