Textures/material

Hi all,
I’ve started a new project using blender game engine (used blender alot for modeling and texturing, but never for a game before.
I’m new here so sorry if this is in the wrong place, but how do you get normal maps to work for the game engine. I can get them to work if I just hit the render button, but if I press ‘P’ to start the game in textured mode, all I get is the diffuse texture ( their both UV mapped).

Sorry if I’m being a complete idiot, but any help would be really appreciated.
Really looking forward to getting stuck into the game engine part of blender :slight_smile:

Thanks for reading,
Rich

the normal maps work only on GLSL mode.
check this ohttp://www.tutorialsforblender3d.com/Game_Engine/Tutorials_index.htmlut.

Thanks for the link. Lots of useful stuff there :slight_smile:

How does this work in blender 2.5?

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