Hi all,
I’ve started a new project using blender game engine (used blender alot for modeling and texturing, but never for a game before.
I’m new here so sorry if this is in the wrong place, but how do you get normal maps to work for the game engine. I can get them to work if I just hit the render button, but if I press ‘P’ to start the game in textured mode, all I get is the diffuse texture ( their both UV mapped).
Sorry if I’m being a complete idiot, but any help would be really appreciated.
Really looking forward to getting stuck into the game engine part of blender
Thanks for reading,
Rich