I know how to put uvs in cycles on my characters, but when I move my textures or delete them from my desk top, the characters do not have the uvs that I put, what do I have to do to pin those uvs down?
Hmm, I’m still a little new to cycles. But it looks like you might be right, I don’t see an Icon in the Composite/Node editor to pack textures, and cycles doesn’t have a “textures” panel in the properties window.
Good news is that you can still pack images via the Image Editor window.