Textures not appearing correctly in render

Hi,
With this file, the texture get screwed up in render, although they look fine in the viewport.
Any idea what is going on?


For the torso/robe/hair/eye areas it seems you’re using " Female Warrior.png " if i look into the UV editor .
But the material that is assigned (by you or makehuman in case you didn’t changed it) to those parts of the mesh is actually using another texture :
http://i.imgur.com/D4woF4x.jpg

And if i look at the texture panel for that material , it’s using a texture named " diffuse_blonde.png ".

Change it to “Female Warrior.png” by clicking on that drop down menu :
http://i.imgur.com/0CoAP2l.jpg

And select the texture you need
http://i.imgur.com/Ni6FOjz.jpg

You may need to disable then re-enable “Use Alpha” as for some reason if i don’t do that, it seems the texture change i did does not make effect, probably some blender bug.
http://i.imgur.com/w9ZFkFV.jpg

Thank you Sanctuary, much appreciated.