Textures not applying completely

I am new to blender, this is my second project. Everything is fine in the view port. But parts of the material are not appearing in the image render. They are in standard white material.

Is the part unchecked in the outliner?

BTW, you can just make a screenshot or copy a part of an picture in an image program and paste in here,
no need for an handy picture.

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Perhaps you’ve got multiple identical meshes/objects overlapping? You may have accidentally duplicated your model at some point and added the materials to the other one resulting in the one you see having no material.

Thanks, great help!

Nice work!