Can anyone tell me if there is a way to display textures in the 3D View?
I’m currently trying to follow along with a Gnomon Workshop video tutorial on head modeling for games. The tutorial is written for Maya (which I’m already familiar with), but I’m actually trying to use it as an exercise to help me become more familiar with Blender.
The technique used in the tutorial for setting up the orthographic views uses two plane primatives, with bitmap images assigned to them. The problem I’m having is that Blender won’t display these images in the 3D View (even with draw type set to textured), so I can’t see anything without rendering. I’m guessing this probably isn’t the usual way of setting up orthographic views in Blender, but I’d like to try and stick with it if possible, just to make sure I’m working with the same scale used in the tutorial.