Textures not rendering

I’m having a *funny problem (*where ‘funny’ = ‘annoying as hell’). I’ve started texturing my model, and I’ve loaded the image into blender. In my front/side/top views, I can see the textures on the model in Object Mode, but when I press F12 the object renders in default grey, not in my nice new Photoshopped texture. Any ideas why that is happening?

DKCO

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(with the purchase of regular Value Meal)

is your texture applied by UV mapping? If so, then you still have to give your object a material and then press the “texFace” button under the Material buttons for it to show up.

If that’s not the case then I don’t know what could be wrong.

Yeah, I used a UV Map. I’ll give that a try.

DKCO

Yep, that worked just fine. Thanks for the input.

DKCO

‘I reserve the right to keep and arm bears’.

Slightly related problem… why would image textures not show up when rendered with Yafray?

I bet its a BMP image…? right? well anyways, its gotta be JPG, TGA, or, PNG for yafray I believe. (I reccomend PNG for its alpha channel :D)

BMP? Pfft. I was using a PSD. Thanks, I didn’t think at all about my filetype.

Hey, no problem man… just a few days ago I had to ask the same question.

A quick note, Yafray does not support PNGs.

At least, they don’t show up, and that’s the information I found after digging through some forums. I can’t find any good official documentation on the program, the website is a mess.